[Deadline Extension] Call for Papers - EvoStar 2020 - The Leading European Event on Bio-Inspired Computation - Seville, Spain. 15-17 April 2020

João Nuno jncor at dei.uc.pt
Mo Nov 4 11:51:41 CET 2019


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Call for papers for the EvoStar conference

Please distribute
(Apologies for cross-posting)
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******  NEWS  *****

. Due to a large number of requests for late submissions, the EvoStar
submission websites will stay open until Friday, November 15!
Authors who have already submitted, can update their work until this time.

. New webpage for evostar2020 is now online, bookmark it!

http://www.evostar.org/2020/

. This year we have 6 special sessions for EvoAPPS2020 on the following topics:

– BioSocNet – Applications of Bio-inspired techniques on Social Networks
http://www.evostar.org/2020/evoapps/biosocnet/
– Evolutionary Computation in Digital Healthcare and Personalized Medicine
http://www.evostar.org/2020/evoapps/ecdhpm/
– Soft Computing applied to Games
http://www.evostar.org/2020/evoapps/scag/
– Applications of Deep Bioinspired Algorithms
http://www.evostar.org/2020/evoapps/adba/
– Distributed and Parallel Systems
http://www.evostar.org/2020/evoapps/dps/
– Evolutionary Machine Learning
http://www.evostar.org/2020/evoapps/eml/

Stay in touch with the website for updates!

http://www.evostar.org/2020/cfp_evoapps.php


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*** Overview ***
EvoStar comprises of four co-located conferences run each spring at
different locations throughout Europe. These events arose out of
workshops originally developed by EvoNet, the Network of Excellence in
Evolutionary Computing, established by the Information Societies
Technology Programme of the European Commission, and they represent a
continuity of research collaboration stretching back over 20 years.
EvoStar is organised by SPECIES, the Society for the Promotion of
Evolutionary Computation in Europe and its Surroundings. This
non-profit academic society is committed to promoting evolutionary
algorithmic thinking, with the inspiration of parallel algorithms
derived from natural processes. It provides a forum for information
and exchange.

The four conferences include:
- EuroGP 23rd European Conference on Genetic Programming
http://www.evostar.org/2020/cfp_eurogp.php

Topics to be covered include, but are not limited to:
Innovative applications of GP, Theoretical developments, GP
performance and behaviour, Fitness landscape analysis of GP,
Algorithms, representations and operators for GP, Search-based
software engineering, Genetic improvement programming, Evolutionary
design, Evolutionary robotics, Tree-based and Linear GP, Graph-based
and Grammar-based GP, Evolvable hardware, Self-reproducing programs,
Multi-population GP, Multi-objective GP, Parallel GP, Probabilistic
GP, Object-orientated GP, Hybrid architectures including GP,
Coevolution and Modularity in GP, Semantics in GP, Unconventional GP,
Automatic software maintenance, Evolutionary inductive programming,
Evolution of automata or machines.


- EvoApplications 23rd European Conference on the Applications of
Evolutionary and bio-inspired Computation
http://www.evostar.org/2020/cfp_evoapps.php

EvoApplications, the International Conference on the Applications of
Evolutionary Computation -formerly known as EvoWorkshops- brings
together researchers in a variety of areas of application of
Evolutionary Computation and other Nature-inspired techniques.

EvoApplications solicits high-quality original research papers
(including significant work-in-progress) on any aspect of applications
of Evolutionary Computation, both to real-world or methodological
contexts in which Evolutionary Computation can contribute to pushing
the limits of the state of the art beyond the present ones.

In addition to the regular session, 6 special sessions will be
organized on the following topics:
– BioSocNet – Applications of Bio-inspired techniques on Social Networks
– Evolutionary Computation in Digital Healthcare and Personalized Medicine
– Special Session on Soft Computing applied to Games
– Applications of Deep Bioinspired Algorithms
– Distributed and Parallel Systems
– Evolutionary Machine Learning

- EvoCOP 20th European Conference on Evolutionary Computation in
Combinatorial Optimisation
http://www.evostar.org/2020/cfp_evocop.php

Which include the following topics:
Applications of metaheuristics to combinatorial optimisation problems,
Representation techniques, Practical solution of NP-hard problems,
Neighbourhoods and efficient algorithms for searching them, Variation
operators for stochastic search methods, Theoretical developments,
Constraint-handling techniques, Parallelisation and grid computing,
Search space and landscape analyses, Comparisons between different
(also exact) methods, Heuristics, Genetic programming and Genetic
algorithms, Tabu search, iterated local search and variable
neighbourhood search, Ant colony optimisation, Artificial immune
systems, Scatter search, Particle swarm optimisation, Memetic
algorithms, Hybrid methods and hybridisation techniques, Matheuristics
(hybrids of exact and heuristic methods), Hyper-heuristics and
autonomous search, Automatic algorithm configuration and design,
Metaheuristics and machine learning, Surrogate-model-based methods,
Estimation of distribution algorithms, String processing, Scheduling
and timetabling, Network design, Vehicle routing, Graph problems,
Satisfiability, Packing and cutting problems, Energy optimisation
problems, Multi-objective optimisation, Search-based software
engineering.

- EvoMUSART 9th International Conference (and 14th European event) on
Computational Intelligence in Music, Sound, Art and Design
http://www.evostar.org/2020/cfp_evomusart.php

Which include the following topics and subtopics:
.Generation
Systems that create drawings, images, animations, sculptures, poetry,
text, designs, webpages, buildings, etc.; Systems that create musical
pieces, sounds, instruments, voices, sound effects, sound analysis,
etc.; Systems that create artefacts such as game content,
architecture, furniture, based on aesthetic and functional criteria;
Robotic-Based Evolutionary Art and Music; Other related artificial
intelligence or generative techniques in the fields of Computer Music,
Computer Art, etc.
.Theory
Computational Aesthetics, Experimental Aesthetics; Emotional Response,
Surprise, Novelty; Representation techniques; Surveys of the current
state-of-the-art in the area; identification of weaknesses and
strengths; comparative analysis and classification; Validation
methodologies;Studies on the applicability of these techniques to
related areas; New models designed to promote the creative potential
of biologically inspired computation.
.Computer Aided Creativity and Computational Creativity
Systems in which computational intelligence is used to promote the
creativity of a human user; New ways of integrating the user in the
evolutionary cycle; Analysis and evaluation of: the artistic potential
of biologically inspired art and music; the artistic processes
inherent to these approaches; the resulting artefacts; Collaborative
distributed artificial art environments.
.Automation
Techniques for automatic fitness assignment; Systems in which an
analysis or interpretation of the artworks is used in conjunction with
computational intelligence techniques to produce novel objects;
Systems that resort to computational intelligence approaches to
perform the analysis of image, music, sound, sculpture, or some other
types of artistic object or resource.


*** Important Dates, Venue and Publication ***

Extended! Submission Deadline: November 15, 2019
Conference: April 15-17, 2020
Venue: Seville, Spain
All accepted papers will be printed in the proceedings published by
Springer Verlag in the Lecture Notes in Computer Science (LNCS)
series.

*** More Information ***

Please, check the website for more information:
http://www.evostar.org/2020/

And follow us at:
facebook - https://www.facebook.com/evostarconf/
twitter - https://twitter.com/Evostar2020/



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